On page 53 in section 1Q Great Hall, the text reads: Characters get [list of loot]. To forge a signature, you need an autograph of that person to copy, and you gain a +4 bonus on the check. Kenku Training: Two free skill proficiencies off the Ranger or Rogue list, two classes to which you are very well suited. The other specialties Kenku get are 1) Expert Forgery, where you can duplicate other creatures' handwriting and craftwork. The Kenku from Volo’s Guide has your +2 Dexterity, +1 Wisdom. Every time she gains another expert level she may choose another two skills to become class skills. Expert Forgery. Any non-chaotic d6 200 GP The expert can choose any ten skills to be class skills. • Kenku Training. Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields. The expert can choose any ten skills to be class skills. Mimicry won't see much use since artificers typically dump Charisma and don't make great Face characters. You have advantage on all checks made to produce forgeries or duplicates of existing objects. Advancement Mimicry. This is probably your best bet if you ever wanted to take your movie knowledge into a DnD campaign. You have advantage on all checks made to produce forgeries or duplicates of existing objects. Expert Forgery: You can duplicate other Creatures' handwriting and craftwork and get advantage on all checks made to produce forgeries or duplicating an existing object. You can duplicate other creatures' handwriting and craftwork. Unlike aarakocra, they lack wings. Expert Forgery is pretty great for out-of-combat utility, and Kenku Training gives you two great … Referring to the tables in the DMG I can piece my own loot together but there is no such thing as an expert-level hoard loot table. Skill Points at 1st Level: (8+Int mod) x 4 Skill points at Each Additional Level: 8 + Int mod The expert is proficient in the use of all simple weapons and with light armor but not shields. Forgery requires writing materials appropriate to the document being forged. That is, Oriental Adventures (3rd edition) states that the tengu is also known as a "kenku". Try to find a way to use your best ability score, or class expertise, on this check. Expert Forgery is neat and could make for a fun artificer who uses calligrapher's tools or something similar. You are proficient in your choice of two of the following skills: Acrobatics, Deception, Stealth, and Sleight of Hand. ↑ Two different versions of the kenku have been presented throughout the history of Dungeons & Dragons.A winged kenku appeared in Fiend Folio (1st edition) and Monstrous Compendium Volume Two (2nd edition). You are proficient in your choice of two of the following skills: Acrobatics, Deception, Stealth, and Sleight of Hand. Mimicry: Kenku cannot speak. The following is a class feature of the expert NPC class. Kenku Training. ↑The kenku appears to be loosely based on the tengu of Japanese legend. • Expert Forgery. Expert Forgery: Kenku have the ability to recreate works of art and craftsmanship with surprising fidelity, allowing them to mimic more than just sounds. After the disguise is applied, Charisma (Deception) becomes really, really important. Kenku are a race of crow-like humanoids in Exandria. To forge a document on which the handwriting is not specific to a person, you need only to have seen a similar document before, and you gain a +8 bonus on your check. It may very well be a remnant of DnD Next so I am asking for some insight. Default Rules: Bad ability spread. • Mimicry. You can duplicate other creatures’ handwriting and craftwork. 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